Server: Netscape-Enterprise/2.01 Date: Fri, 21 Nov 1997 02:28:15 GMT Accept-ranges: bytes Last-modified: Tue, 11 Mar 1997 00:43:21 GMT Content-length: 42748 Content-type: text/html
Welcome to the Silicon Graphics Trademark Information Web page!
Here you can find lists of selected trademarks of Silicon Graphics and its related companies, and information about how to use and attribute these trademarks properly.
Silicon Graphics' trademarks are the principal means by which we identify ourself, our products and activities to the public, and by which the public, in turn, has come to recognize our company.
Silicon Graphics' great success is due in part to the favorable recognition we have achieved under our company name, and product trademarks such as Indigo®, MIPS®, OpenGL®, CHALLENGE®, Onyx®, IRIX(TM) and WebFORCE®.
You may cite our trademarks properly as outlined herein to refer accurately to our products and services.
You may not, however, use our logos and design trademarks (as opposed to our trademarks that consist solely of words) without our prior written authorization.
In addition, you may not use our trademarks:
Please follow these guidelines when using our trademarks.
Please use the appropriate trademark notice (®, (TM) or (SM)) with our trademarks.
® indicates a trademark registered in the United States
(TM) indicates a trademark that is not registered in the United States
(SM) indicates a service mark that is not registered in the United States
The appropriate notice for each of our trademarks is indicated in the trademark list below. If you are uncertain which notice to use with our trademarks, please contact us.
Wherever possible, the trademark notice should appear in superscript and without parenthesis. Where such formatting is not available, however, place the appropriate letters in parenthesis next to the mark, as depicted in the trademark list below.
Our trademarks are adjectives (brand names) modifying nouns (the generic product type). Follow these guidelines in using our trademarks:
Please do not use our trademarks as nouns or verbs;
Please do not pluralize our trademarks;
Please do not hyphenate our trademarks;
Please keep our trademarks distinct from other text, images or material;
Please do not alter, edit, modify or combine our trademarks;
Please do not render our trademarks possessive through use of an apostrophe.
Please provide a proper trademark notice and attribution.
When you use our trademarks in any materials, please include a brief statement attributing these trademarks to us.
This attribution should identify each mark used, attribute it to its proper owner by name, and indicate whether the trademark is registered.
For example:
Silicon Graphics, Challenge, Indigo, Onyx, OpenGL and WebFORCE are registered trademarks, and Indigo2, Infinite Reality, IRIX, O2, Octane, Origin, and Silicon Studio are trademarks, of Silicon Graphics, Inc. MIPS and the MIPS RISC Certified Power logo are registered trademarks, and R5000 and R10000 are trademarks, of MIPS Technologies, Inc. Cray is a registered trademark of Cray Research, Inc.
Please note that the attribution need only identify our trademarks that you actually use in your material, and thus may vary from the above example.
The following are lists of selected trademarks of Silicon Graphics and its related companies.
The following are selected registered trademarks (®), trademarks((TM)) or service marks ((SM)) (as indicated) of Silicon Graphics, Inc.
The following are trademarks or registered trademarks (as indicated) of Alias|Wavefront, a division of Silicon Graphics Limited.
The following are selected trademarks or registered trademarks (as indicated) of Cray Research, Inc., a wholly-owned subsidiary of Silicon Graphics, Inc.
The following are selected trademarks or registered trademarks (as indicated) of MIPS Technologies, Inc., a wholly-owned subsidiary of Silicon Graphics, Inc.
® indicates a trademark registered in the United States
(TM) indicates a trademark that is not registered in the United States
(SM) indicates a service mark that is not registered in the United States
** Extreme is a trademark used under license by Silicon Graphics, Inc.
Note 1: Please use the following attribution in connection with any Silicon Graphics' Indy trademark:
"[List any of these Indy marks used: Indy, IndyCam, Indy Modeler, Indy Presenter, IndyStudio, Indy Video] is/are [a] trademark[s] used under license in the U.S. and owned by SIlicon Graphics, Inc. in other countries worldwide."
Note 2: These designations combine Silicon Graphics, Inc. and MIPS Technologies, Inc. trademarks. Please be sure to attribute each mark properly to the correct entity. For example, for the CHALLENGE® S R5000(TM) mark:
"CHALLENGE is a registered trademark of SiliconGraphics, Inc. R5000 is a trademark of MIPS Technologies, Inc."
Note 3: These designations combine Silicon Graphics, Inc. and Cray Research, Inc. trademarks. Please be sure to attribute each mark properly to the correct entity. For example:
"CRAY is a registered trademark of Cray Research, Inc. Origin2000 is a trademark of SiliconGraphics, Inc."
Silicon Graphics' trademarks are the principal means by which Silicon Graphics identifies itself, its products and activities to the public, and by which the public, in turn, has come to recognize our company, products and activities. Our great success is due in part to the favorable recognition we have received under our company name, and product trademarks such as OpenGL®, Indigo®, O2(TM), MIPS®, Onyx®, IRIS®, and IRIX(TM).
To attain this recognition, Silicon Graphics invests considerable resources into creating, promoting and protecting its trademarks.
OpenGL licensees may use the OpenGL trademark in accordance with the following Guidelines, as provided by their license agreement . These Guidelines are intended to assure proper use of the OpenGL trademark, to preserve its distinctiveness and enhance its value for our mutual benefit.
1. Use the OpenGL trademark in its proper form.
The OpenGL trademark should always appear as:
OpenGL
Leave no space between "Open" and "GL." The O, G and L should always be capitalized; the p, e, and n should always be in lower case. Do not display the mark in any unusual typeface, or in any other manner that might blur its distinctiveness.
2. Identify the OpenGL trademark with the proper trademark notice.
As discussed below, always use the proper trademark notice with the OpenGL trademark in the OpenGL trademark's first and most prominent appearance in any material.
The "®" trademark notice indicates that the OpenGL trademark is registered with the U.S. Patent and Trademark Office. Always use the "®" with the OpenGL trademark in communications intended for distribution in the United States.
At present, the OpenGL trademark is also registered in the following countries:
In these countries, always use the ® notice, or a local equivalent, with the OpenGL trademark.
In all other countries, OpenGL is a trademark of Silicon Graphics, Inc. In these countries, always use the (TM) notice, or a local equivalent, with the OpenGL trademark.
Place the proper notice immediately following the OpenGL trademark, without any space in between the mark and the notice (i.e., OpenGL®). Always place the notice before the generic term that should follow the trademark (e.g., OpenGL® application programming interface), as it acts as a dividing line between the trademark and the proper name of the product to which the mark relates.
3. Use the ® trademark notice with the trademark's first and/or most prominent appearance(s) in any material.
To best serve its purpose, the trademark notice should always accompany the trademark's first and/or most prominent appearance in a document, program, on packaging, etc. You need not use the notice each time the mark appears thereafter. Where portions of a document may be accessed out of sequence (e.g., a Web site), use the notice where the mark first appears in each portion.
4. Attribute properly the OpenGL trademark, and all other Silicon Graphics trademarks used, in separate trademark attribution section.
OpenGL is a registered trademark of Silicon Graphics, Inc.
or
OpenGL is a trademark of Silicon Graphics, Inc.
The notice should also include any other Silicon Graphics trademarks that appear in the text. For example:
OpenGL, WebFORCE and Onyx are registered trademarks, and O2 and Cosmo are trademarks, of Silicon Graphics, Inc.
The attribution sentence should appear, as appropriate, below the document's copyright notice, (typically opposite the title page of a book), at the end of a data sheet or marketing brochure, or at the bottom of an advertisement, and always in legible type.
5. Use the OpenGL trademark accurately.
As an OpenGL licensee, you may use the OpenGL trademark to indicate accurately Silicon Graphics' OpenGL technology, specifications, and related products and services, and/or your products' or services' compliance or compatibility therewith.
You may not use the trademark for any other purpose. Do not use the trademark to imply that Silicon Graphics endorses, or is connected with, your company, except to the extent provided by your OpenGL license agreement with Silicon Graphics.
6. Do not use the OpenGL trademark as, or as part of, any other trademark or company name.
OpenGL licensees may not incorporate the OpenGL trademark into licensees' own trademarks, service marks, or trade names. This includes both the OpenGL mark as a whole, and any portion therof (such as "GL") that others would associate with the OpenGL trademark.
Licensees should separate the OpenGL trademark from the licensee's trademark with wording sufficient to distinguish it clearly. Use it only as an indication of compatibilitiy, distinct from the licensee's product or company name.
Examples
Incorrect
Correct
7. Always use the OpenGL trademark properly in text.
The OpenGL trademark indicates products and services connected with Silicon Graphics' OpenGL technology. To preserve its distinctiveness and purpose, please follow the following rules when using the mark in text:
Examples
Incorrect
Correct
8. Please call Silicon Graphics with any questions about these Guidelines.
Silicon Graphics is happy to assist you with matters addressed by these Guidelines, or other questions about Silicon Graphics trademarks.
Should you have questions not answered by the trademark information on these pages, feel free to contact Silicon Graphics Trademark Counsel Ken Kwartler by phone ((415)933-3006) or mail (Silicon Graphics, 2011 North Shoreline Blvd., Mail stop 18-710, Mountain View, CA 94039).
Only Silicon Graphics legal counsel can grant authorization for trademark uses and related issues not in accord with these Guidelines. Silicon Graphics field offices or other personnel do not have this authority. Accordingly, where such permission or exceptions are sought, they must be brought to the attention of Silicon Graphics Trademark Counsel.
If you have questions regarding Silicon Graphics trademarks or other intellectual properties, please contact:
Ken Kwartler
Trademark Counsel
Silicon Graphics, Inc.
2011 North Shorline Boulevard
Mountain View, CA 94039
Telephone: (415) 933-3006
Fax: (415) 965-1586
e-mail: kmklegal@corp.sgi.com
Created using Silicon Graphics® Cosmo(TM) Create software and a Silicon Graphics® Indy® workstation.
Copyright 1995, 1996, 1997 Silicon Graphics, Inc. All rights reserved.
This trademark information page maintained by
kmklegal@corp.sgi.com.
Last revised March 7, 1997.