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Developer
and Lead Architect (2006-) of Proximity, open-source platform for relational
knowledge-discovery
Project
funded and used by DARPA, NSF, Lawrence-Livermore National Laboratory, NASD,
and others
Co-designed
and implemented high-performance data store layer using vertical databases
(Java, Monet)
Led
effort to port the Monet database to the previously unsupported OS X platform
(C, Monet, OS X)
Implemented
QGraph, a graphical query language for graph databases in Proximity (Java,
SQL, Monet)
Implemented
novel relational modeling algorithms for automatic data discovery (Java)
Designed
and implemented high-level APIs to support general research on knowledge
discovery algorithms
Coordinated
(with others) the release of Proximity as open-source software
Managed
infrastructure and coordinated developement in research laboratory with 6-8
graduate students
Guided
doctoral students on issues of software design, architecture, and programming
in general
Incorporated
(with others) eXtreme Programming techniques to the development of Proximity
Built
a hardware and software infrastructure for the efficient execution of
research experiments
Served
as technical contact for collaborations with third-parties interested in
Proximity
Developed
customized solutions based on Proximity for Comcast's Interactive Media Labs
See
http://kdl.cs.umass.edu/proximity
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